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Sunday, September 02, 2007

Going 3D? GOSH!

Better post something late than never, eh? These post few months, we've been having a great summer. But tomorrow the full development will start.

Why the delay? I hear you ask. We was short-handed with 2D animators. Actually, we were down to zero. Then our background leader, Atle Mæland, told me he knew a lot of talented 3D animators and asked me if we were about to switch style. Like Bill Tiller did with his game 'A Vampire Story'.

So now on Monday, we'll be starting with the character's skeleton, probably in Maya or something. Actually, characters in 3D has been in the back of the head for a long time. I'll see if I can find the old 3D models lying around my hard drive to post them here! That should calm you down for a while.

And now like always, feel free to comment. They're always welcome, and they will always be read by the team.

Now, I promise you that we'll get the next post out a little sooner. With stuff to show!